
Fin-hefara
Portfolio: The wild, earth, beasts, life, the seasons
Alignment: Neutral Good
Titles: The Wolf Mother, the Earth Mother, the Rainbow Lady, Mother Nature, the
Queen of Colors, Matriarch of the Heavens, She Who Gives Life
Domain: The Forest Primeval
Holy Text: The Concordance (of All Living Things)
Symbols: A Wolf Head (cold iron or silver) or a Pine Tree (wooden, painted with four colors)
Chosen Weapon: Staff, Scythe, or Great Club
Dogma: “Life, especially new life, is a precious fragile gift. Living creatures have taken life from one another since the dawn of time, and this is right, but the wasting of life is an abhorrence. Seek to protect the life that must thrive and beware always the unbalancing of the predator and the prey. There is no greater way to honor She Who Gives Life than to live yours to the fullest. Find your life’s purpose and give yourself to it wholeheartedly. Protect and nurture new life where is must grow. Such is an offering to she who is the mother of all nature.
“Be at one with the wild places where life follows the path it is meant to follow most faithfully. Nature provides life to all to those who know how to wisely tap its strength. Learn the ways of all living things and seek to understand their cycle of life. Return to nature often and find the natural places that speak most easily to your heart. Glean life and wisdom from nature, and protect that source of life that others may do the same. There you will find the peace that comes from harmony with living things.
“Learn the signs of the seasons, for all of nature gives warnings and speaks to those who have learned to listen. Prepare for every season that you may thrive therein, and teach others to do the same. Accept the change of each season in your life with grace and dignity, from winter to spring and from youth to venerable end. To love each season is a higher law still and also a path to power. ”
Worshippers: Animal Tenders, Foresters, Trappers, Hunters, Midwives, Healers, Miners, Settlers, Farmers, Druids, Explorers, Mothers, Caretakers
History: Fin-hefara is both the matriarch of the Outer Gods and the primary goddess of nature on Aeinia. When the goddess first came to the new world, she came as Mother Nature and worked diligently to bring the chaos of the Shattering Era to an end as she righted the seasons, guided the course of the rivers, and nurtured life back to fruitfulness in each struggling species. When the world of life began to thrive again, the Earth Mother directed herself towards the evil of the Underdark infecting the bowels of the world, and the gods of the dark folk learned that the ancient matriarch of the Outer Gods was willing to hurl herself into frenzied battle in defense of the life that moves through the earth to which she lays claim.
As the tide of various threats to the world of life began to ebb, Fin-hefara allowed herself to evolve into a more youthful, wild incarnation. She returned to the preservation of nature unclaimed and untouched by the hand of civilization and allowed dominion over certain aspects of nature to be shared amongst her children and the Elder Gods. The Wolf Mother devotes much time wandering the wilds of Aeina and the other planes so as to maintain an active and dynamic understanding of each living creature’s life cycle and struggle. While she blesses all those mortals who tend to living creatures with dignity and conscience, she believes that all living things would do best to learn to live in nature untamed, or barring that, should return to the wild often to commune with life in its most primal and pristine state. The Earth Mother does not oppose death in pursuit of life, but callous disregard for life angers her greatly. As she often runs with wolves, takes flight with flocks, and crawls the earth as an insect, she understands and values each creature’s place in the web of life.
Fin-hefara is the mother of the Outer Gods and the matriarch of the heavens. She is wedded to the god Morthios and together with the Lord of Fate oversees the governance of the Outer Gods as they work to guide mortal kind towards a greater destiny. As matriarch of the Outer Gods, Fin-hefara is connected to her divine children on a psychic level. She can empathically feel their worries, pains, and struggles, and she can exert some level of divine influence over their godly dominions. In a very real sense, the Earth Mother can take life where she has given it, a power that she uses sparingly. Although she works most closely with her children who have taken after her, the gods of plants, wind, and sea, Fin-hefara keeps a careful watch over all the Outer Gods, and any power that harmed them would soon face her wrath.
The Clergy of the Circle of Seasons: The Circle of Seasons is actually a series of druid orders, each in the service of a particular season with duties based upon the focus of that season in particular. Druids in the service of summer concern themselves with the harvest and preparing against a time of leanness. They often work to prevent disaster before it strikes. Druids in the service of autumn seek an end to things that have outlived their usefulness or whose existence impedes new life from growing or developing. Autumnal clergy work to bring natural death to those who defy nature, such as the undead and those who steal the life force of others. In this capacity they have been known to work alongside the clergy of Na-lok and Hemeena. Druids in the service of winter are frequently sent to combat extreme or dire circumstances. It is winter’s duty to go where others do not go and protect life in harsh environs where life struggles to survive, let alone thrive. Druids in the service of spring work to nurture new life and growth wherever they go. They plant crops and gardens, train in animal husbandry, and serve as healers and midwives to communities. Of all the druids in the Circle of Seasons, spring is the most likely to be found close to civilization.
Titles
(1st) Initiate of Summer/Autumn/Spring/Winter
(5th) Druid (must defeat another druid or wild beast in combat)
(11th) Druid Lord/Lady of Summer/Autumn/Spring/Winter
(15th) Arch Druid (one per circle)
(20th) Great Druid (one per region)
(21st) Grand Druid/The Prime (one per continent
